Teakit

Caffeine project

TeaKit offers an attractive and healthy solution for those dealing with caffeine overconsumption. The hardest part about quitting a bad habit is feeling you are alone in the journey. TeaKit provides incentive, a healthy replacement, and a network of constant support and motivation. The customizability of the experience and the product itself, makes it so that each individual can feel pride in building and maintaining their new healthy habit that is specific to them. With constantly evolving recipes and monthly changes to products, TeaKit allows the ritual to remain while improving their quality of life all around.

  • ROLE

    UX Research

    Branding

    Product Management

    App Ideation and Design

  • TEAM

    Antonella Scarin

    Victor Hugo

    Nolan Boyd

  • CLIENT

    Student project for Ideation Design course

  • TIME

    Spring, 2024 (12 weeks)

website homepage screenshot

FiNAL GOAL

Our top priority was to provide individuals with caffeine use disorder an alternative to coffee and other more stimulating caffeine sources. And promote healthier tea consumption habits while offering controlled caffeine intake.

DESiGN CHALLENGE

How might we bring the necessary awareness and support to these individuals who have the desire to either reduce caffeine intake or stop entirely? And how might we provide this in a way that results in more balanced energy levels?

INiTIAL RESEARCH

Stage 1: Observation

      General Notes

    • Early morning and lunch are the time where people reach out for caffeine the most.
    • Mostly big cups are ordered (like large americanos, large lattes,...)
    • Caffeine as well as the environment, and social factor of a coffee shop is important. This supports the idea that interaction, getting out, socializing and others are important for energy not just caffeine.

      Specialized Coffee Shop

    • The tables are arranged mostly for 2 people. There are less tables for big groups.
    • Some of the main reasons why people are there: to study or work either alone or with others. Majority have a coffee or some sort of beverage to have alone time. They are either with headphones in, reading, or scrolling on their phones.
    • Those people who are alone and not working: stayed 10 - 15 min. Those people who are studying: at least 60 min.

      Coffee Chains

    • Big coffee chains have more seating options for bigger groups.
    • People come for the purpose of chatting and eating.
    • Most of the drinks are to go.
    • Bigger groups staying 30 min, solos are buying to go.

Stage 2: Journal

  • The journals helped us to get a perspective on how coffee is consumed on a daily basis
  • We gave the diary to 4 people of different ages and lifestyles which helped us to get a broad view on caffeine consumption
  • We analyzed the results along with the interviews to come up with our research statements
journal research

Stage 3: Interviews

We conducted interviews with 5 individuals, within them we considered:

INSiGHT STATEMENTS

After conducting research about Caffeine consumption behaviour, collecting data and doing secondary research, we quickly realized users’ drop off points. These insights enabled us to determine how to approach caffeine consumption solution.

  • 1.

    Caffeine consumption tends to become part of an individuals routine becoming more habitual than intentional, particularly for those who are less active.

  • 2.

    Individuals who lead a very active and overall healthy lifestyle seem to use caffeine much more intentionally as a supplement in their busy routines in order to maintain high performance for their sports and exercise.

  • 3.

    There is a sense of immediacy, reliability, accessibility, and low risk in caffeines stimulating effects that result in many individuals reaching for it and in turn forming a habit.

  • 4.

    Journals and Interviews seemed to bring a new awareness to all participants and allowed a space for reflection and better understanding of their caffeine consumption and overall daily habits and energy levels. We aim to replicate that feeling with the next part of the project.

SOLUTiON

Our team came up with four comprehensive solutions for this design challenge.

MARKET RESEARCH

After we figured out the design solutions, we proceeded to visual research and competitor analysis.

the screnshot of market research projects

Product - TeaKit Brand concept, app moodboard and Main Features

the screnshot of market research projects

DESiGN SOLUTION

Ideation Sketch

idea generation on the white board idea generation on the white board idea generation on the white board idea generation on the white board

HOW DOES TeaKit WORK?

Website icon

1. Website

Users go to a landing page to take a quiz and shop our product.

Product icon

2. Product

Users receive the product, but the most important piece is an invitation to “join the club” and download the app.

Mobile app icon

3. Mobile App

Users find tools and support to transition to mindful caffeine consumption. The app becomes an incentive to continue.

WiREFRAMES

website wireframe 01 website wireframe 02

STYLEGUiDE

The styleguide of TeaKit brand

FINAL DESiGN

1. Website

the styleguide of teakit brand
the laptop mockup of the teakit website homepage

2. Product

teakit box mock-up
the collateral mock-up

3. Mobile App

the collateral mock-up